35 posts tagged “engadget”
PC World:Best Buy Will Start Selling the IPhone in September20 minutes ago
MobileMe gets new leadership, Jobs admits Apple made a big mistake
Not that anyone could really dance around the facts of the matter at this point, but in an email to Apple employees sent today, apparently Steve said, "It was a mistake to launch MobileMe
at the same time as iPhone 3G, iPhone 2.0 software and the App Store.
We all had more than enough to do, and MobileMe could have been delayed
without consequence." Apple exec Eddie Cue appears to taking the much
maligned service under his wing (as well as the App Store, adding to
his original gig as VP of iTunes), hopefully making good on the other
bit in El Jobso's email where he resets Apple's call to action on
.Mac's replacement: "The MobileMe launch clearly demonstrates that we
have more to learn about Internet services. And learn we will. The
vision of MobileMe is both exciting and ambitious, and we will press on
to make it a service we are all proud of by the end of this year."
We'll see about that!credit - http://www.engadget.com/2008/08/04/mobileme-gets-new-leadership-jobs-admits-apple-made-a-big-mista/
I'm not sure what color iPhone to choose - the easy choice is the black iPhone but I like the white one because it comes in the 16 Gigs version only - But the white one has casual look to me. The black iPhone looks like "Business" - I'm aware that fingerprint are more pronounce on the black color iPhone vs the white color iPhone. I need help choosing - Please post your comments

photo credit http://www.engadgetmobile.com/2008/07/13/black-iphone-3g-vs-white-iphone-3g-fight/
Apple Admits MobileMe Snags, Gives Free 30-Day Extension
Apple's MobileMe service hit so many snags
during its launch period that Apple have just issued an email apology
to members. Saying "The transition from .Mac to MobileMe was a lot
rockier than we had hoped," Apple's apologizing with a 30-day
membership extension for free to anyone who was a .Mac member with an
active account as of July 9, 2008 and new MobileMe members who created
accounts on or before July 15, 7:00 PM PDT. Details can be found on the
Apple support page here.
The email also apologizes for the controversy over the speediness of
"push" services, and says that Apple's not using the term until it
really is "near-instant on PCs and Macs, too."
We have recently completed the transition from .Mac to MobileMe. Unfortunately, it was a lot rockier than we had hoped.
Although core services such as Mail, iDisk, Sync, Back to My Mac, and Gallery went relatively smoothly, the new MobileMe web applications had lots of problems initially. Fortunately we have worked through those problems and the web apps are now up and running.
Another snag we have run into is our use of the word "push" in describing everything under the MobileMe umbrella. While all email, contact or calendar changes on the iPhone and the web apps are immediately synced to and from the MobileMe "cloud," changes made on a PC or Mac take up to 15 minutes to sync with the cloud and your other devices. So even though things are indeed instantly pushed to and from your iPhone and the web apps today, we are going to stop using the word "push" until it is near-instant on PCs and Macs, too.
We want to apologize to our loyal customers and express our appreciation for their patience by giving all current subscribers an automatic 30-day extension to their MobileMe subscription free of charge. Your extension will be reflected in your account settings within the next few weeks.
We hope you enjoy your new suite of web applications at me.com, in addition to keeping your iPhone and iPod touch wirelessly in sync with these new web applications and your Mac or PC.Thank you,
The MobileMe Teamcredit - gizmondo.com & engadget.com
more links from techmeme.com
MobileMe: 30-day Extension Eligibility and Details — Note: This FAQ will be updated when your 30-day extension has been made available. Please bookmark this page and check again in a few weeks. Please note that Apple's MobileMe Support team will be unable to provide any additional information regarding …RELATED:Macworld:
Apple apologizes for MobileMe launch, extends subscriptions — Apple's launch of MobileMe last Friday was bumpy with many users not being to login at all, while others had difficulty getting anything to sync properly. Apple on Wednesday recognized those problems and is offering an olive branch to all MobileMe subscribers.![]()
Kit Eaton / Gizmodo:
Apple Admits MobileMe Snags, Gives Free 30 Days Membership Extension — Apple Admits MobileMe Snags, Gives Free 30-Day Extension — Apple's MobileMe service hit so many snags during its launch period that Apple have just issued an email apology to members.
iPhone 3G review supplemental: battery life and MobileMe tests
We
spent most of the weekend putting the iPhone 3G's battery life (and to
a lesser extent, MobileMe implementation) to the test, and we've got
far more encouraging results to report back than we had on day one.
Pretty much everything we've found thus far jibes with Apple's claims,
if not exceeds them. (Our video results early on skewed low because we
had mistakenly left on push and fetch data, which dropped the battery
life by almost 25%. After re-testing, they're back up to spec.)All tested with 3G on, WiFi on (not connected), Bluetooth off, no data fetching enabled (unless specified otherwise). Media tested with stock headphones, medium volume, and medium screen brightness, auto-brightness disabled.
- Music (continuous playback, large library, occasionally turning on screen): 31h 23m
- Video (continuous playback, no push/fetch data): 7h 5m
- Video (continuous playback, with push and 15 minute fetch data): 5h 24m
- Daily data use (browsing, email, and GPS / maps): ~6h 30m
MobileMe
After nearly a week, we still haven't really had a positive experience with MobileMe among our editorial team. One editor, who had fewer issues than anyone else, still had difficulty syncing his 1,300+ contacts. MobileMe would choke on sync and require disabling / re-enabling to keep that sync moving. Another problem we saw was that email deletes weren't synced to other devices, requiring the same message be deleted in multiple locations. In some cases, a deleted email that wasn't properly synced would actually repropagate to back out other devices. Nothing better than zombie email.
Another thing we (and a lot of people noticed) is that MobileMe on the desktop is faux-push -- it only gets updates every 15 minutes because it's actually pulling them, unlike the iPhone's proper push. (We're, like, totally sure someone's going to sue.) You can edit a certain .pref file (details here) to make it fetch every minute -- but fetching every minute isn't push, now is it? Apple has since acknowledged this issue (among others).
We also noticed on the phone that if you have synced MobileMe calendars, your calendar subscriptions (like, say, shared iCal or Gcal or what have you) are disabled. Super lame that you keep having to choose between one thing or the other when syncing your data. Can't all our calendars and contact lists just play together on the same device? We think so.
All in all, right now our feeling is that MobileMe still feels like it's in beta -- when it's up -- and is generally falling way short of what was promised by Apple. We believe they're earnest when they say they're trying to get it all up and running to fulfill their commitments, but for the time being we think it's best to steer clear until they work out the kinks.
Some other enterprise bits
We came across a list of ActiveSync features not supported, many of which we already know. To recap, here are a few:
- Folder management
- Opening links in email to documents stored on Sharepoint
- Task sync
- Setting an out of office autoreply
- Creating meeting invitations
- Flagging messages for followup
credit - engadget.com
iSuppli Official Estimate: The iPhone 3G Build Price is $174.33
Late last month iSuppli, the authority on gadget teardowns, released a guess that the 8GB iPhone 3G
cost $173 to manufacture—only a hair away from the figure of $174.33
they have arrived at as their official take. This figure does not
include additional costs like software development, shipping and
distribution, packaging and miscellaneous accessories included with
each phone. However, it does represent nearly a $52 drop over the cost
of the original 8GB iPhone. [iSuppli]
Seeking Mass Market Acceptance, Apple Stresses Cost Reduction for iPhone 3G
El Segundo, Calif., Jul. 15, 2008—The new iPhone 3G sports an evolutionary design that favors cost reduction instead of cutting-edge features, supporting Apple Inc.’s goal of expanding its market share and achieving a worldwide presence for the product, according to a physical teardown analysis conducted this weekend by iSuppli Corp.
iSuppli’s Teardown Analysis Service on July 11 obtained an iPhone 3G and commenced a dissection in order to identify component suppliers, as well as to determine preliminary part and system costs.
Per the teardown analysis and subsequent examinations by analysts, iSuppli has issued a preliminary estimate of $174.33 for initial production costs for the 8Gbyte iPhone 3G.
This figure consists only of the iPhone 3G’s combined Bill of Materials (BOM) and manufacturing expenses. The total doesn't include other costs, including software development, shipping and distribution, packaging and miscellaneous accessories included with each phone.
iSuppli’s cost estimate is nearly identical to the $173 BOM predicted in iSuppli’s virtual teardown issued to the public in late June.Cost considerations rule in new iPhone
At $174.33, the BOM and manufacturing cost of the new iPhone is markedly less than the $227 that iSuppli estimated for the first-generation, 8Gbyte 2G iPhone in June 2007. While using a new design, the iPhone 3G really represents a refinement of the original iPhone 2G, according to iSuppli.
“The addition of 3G wireless capability represents an evolutionary design step for the iPhone, not a revolutionary one,” said Andrew Rassweiler, teardown services manager and principal analyst at iSuppli. “iSuppli believes Apple aimed for a more cost-effective design for the 3G iPhone compared to the 2G, in order to lower the retail price—which will allow the company to seed adoption and to capture maximum market share now—while the company still has buzz and a perceived differentiation relative to its competitors.”
The iPhone 3G’s use of an Infineon Technologies AG baseband chip that supports the HSDPA, WCDMA and EDGE air standards, plus the integration of three separate TriQuint Semiconductor Inc. tri-band WCDMA Power Amplifier Modules (PAMs), reflects the fact that the iPhone 3G is suited for sale worldwide.Infineon takes key baseband slot
The attached table presents iSuppli’s preliminary analysis of components and suppliers for the iPhone 3G, determined via physical teardown. iSuppli has conducted a teardown analysis of only one 3G iPhone. While there are variations in the components and suppliers for individual products, iSuppli believes that the vendors and parts identified in its teardown likely are representative of all iPhone 3Gs now being shipped—excluding certain memory devices and other commodity parts that are available from multiple sources.
After iSuppli has completed an analysis of a larger sample of iPhones, we will issue further information to the public.
Infineon AG was the big winner in the key baseband section of the iPhone 3G torn down by iSuppli, contributing its HSDPA/WCDMA/EDGE chip that includes dual ARM926 and ARM7 microprocessor cores.
Solely-sourced items include Infineon’s baseband solution, RF transceiver and Global Positioning System (GPS) devices; Samsung Electronics Co. Ltd’s applications processor integrated with Synchronous DRAM (SDRAM); Marvell Technology Group Ltd.’s WLAN device and Cambridge Silicon Radio’s (CSR’s) Bluetooth chip.
Multi-sourced items include Toshiba Corp.’s 8Gbyte NAND flash memory chip. Apple’s other likely sources for this part include Samsung.Design insights
Other observations made by iSuppli’s analysis team include:· The redesigned internals of the iPhone 3G include only one large Printed Circuit Board (PCB), instead of the two nested PCBs found in the 2G version. The iPhone 3G uses a 10-layer board, compared to the less-expensive six-layer PCBs commonly employed in mobile handsets.
· The battery is not soldered into the iPhone 3G as it is done in the 2G, making it more serviceable.
· Some chips have the Apple logo or are unmarked. Although iSuppli has been able to identify many of these parts and their true manufacturers by de-capping the chips and examining their dies, some devices remain unidentifiable at this time.iPhone costs
Beyond the $174.33 BOM and manufacturing cost of the iPhone 3G, Apple is spending an estimated $50 on IP royalties per unit shipped. With the 8Gbyte version retail-priced at $199, and the estimated $300 subsidy paid by AT&T to Apple for each unit, Apple is selling the product at a price of $499, and spending $224.33 to produce each one. This gives Apple a BOM, manufacturing and royalty margin of 55 percent for each 8Gbyte iPhone 3G unit sold.
Please respond to this e-mail to receive photos depicting iSuppli’s iPhone teardown analysis findings.credit - gizmondo.com & engadget.com
iPhone 2.0 Jailbroken — the Video Proof
The fine folks at iphone-dev want to make it clear: they’ve jailbroken the iPhone and they have the video above to prove it. Now all we need is a release announcement …and maybe confirmation that it will work on that rumored 2.01 release. On the first score, they let us know they’re hard at work. They must be — it’s clearly fried their taste in music — check the video above out for proof of both.
credit - the iphone blog - engadget.com
Chris Ziegler / Engadget:
